![]() At some point I was even wondering how did they make it so smooth. ![]() Real map variety, great level design and absolutely tremendous enemy and awards placements. They really get even further in the second episode. Before that I mostly felt the game is very good, but didn't really capture the true presence in the stations. Actually the first moment, I felt that vibe of a superb shooting game, in both mechanics and level design, was towards the end of the first episode - the city map. It was not very obvious in the first part of the game - but it gradually got more and more impressive for me. It takes only a brutally direct and fast controls to be able to really capture that immediacy and party-like feeling so typical for quake 3 of the past decades (and rare to find elsewhere). But what those games so often missed on was focusing on the purest form of the shooting. Just after Borderlands 2 and easily before Doom 4. Just after Borderlands Coming from a fan of single player shooters - this got to be one of my favorite games in. … ExpandĬoming from a fan of single player shooters - this got to be one of my favorite games in. It truly does bear the torch of the FPS games of yore, and hopefully it inspires plenty of new games in the same vein over the next few years. All in all, DUSK is a phenomenal game and worth every bit of the praise it has received. The mood and scenery is top notch - while it starts as a romp through slightly uninteresting backwoods areas, things quickly escalate towards the end of the first act and throughout the second and third. I was downright excited about the little tiny shreds of plot the game threw out at the end of the third (and final) act. There isn't too much of a story but I did find myself genuinely intrigued by things as the second and third acts unraveled before me. The game really has you switching between most of your arsenal throughout each of the levels, which keeps things exciting and varied. The weapons aren't the most exciting, but they are functional and feel nice. Though the low poly graphics are not the most amazing in the world, there are a few moments in various levels that made me pause because of the visuals. This has some of the best level design in the genre, building on and in a lot of ways surpassing the old guard. ![]() From there, the game just continues to grow. It took me a while to get into it, but I was quite excited by around the 5th level. From there, the game The first episode was pretty good.
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